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[S/P] ALICE
Alien shuttle with an interface that restructures its pilot"s neural pathways. Manifested in Tom Paris" mind as an Academy crush, forcing him to take the ship to her particle fountain "home.".
Unless 2 Computer Skill and Biology present, personnel with most Navigation (opponent's choice if tie or none) is captured. Discard dilemma.
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[S/P] CHULA: ECHOES
The echoing voice of the "fallen" Julian Bashir attempted to separate Sisko, Dax, and Kira before they reached the final challenge in their game of chula.
To get past, three personnel present (random selection) are chosen. If the highest CUNNING among them is odd, all three are "stopped." Otherwise, discard dilemma.
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[S/P] CHULA: TRICKERY
Most chula puzzles play upon a participant's initial instincts open doors are not always to be taken. Those who remember lessons from earlier shaps will fare better in the endgame.
Opponent conceals your personnel, randomly selects one, and recites their attribute numbers. Unless you identify the selected personnel, all are "stopped." Discard dilemma.
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[S/P] CYTOPLASMIC LIFE-FORM
Even a knowledge as vast as The Doctor's has limitations. In 2375, he called upon a holographic "consultant" to help in removing a parasitic alien that had attacked B'Elanna Torres.
Unless 3 Exobiology present, place on mission. Each of ist skill requirements must be met by a different personnel when solving it.
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[S/P] DEJAREN
Alien hologram with a deranged hatred of organic life. Murdered all the filthy animals aboard his ship, then attacked The Doctor and B'Elanna Torres when they responded to his distress call.
Two personnel (one [Holo] and one non-[Holo]) are killed (random selection) if their individual CUNNING<9. To get past requires 2 Computer Skill remaining.
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[S][3] EMERGENT LIFE-FORM
An emerging intelligence seized control of the Enterprise in 2370 to seek out particles it needed to evolve. The crew interacted with it on the holodeck, helping to find this nourishment more quickly.
Place on ship. Now and start of each turn, opponent may move ship to another location (using its RANGE). If ship has Holodeck, cure with 2 ENGINEER and Astrophysics aboard.
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[P] PRIMITIVE HUMANOIDS
Humanoids inhabiting a desolate planet captured Neelix and Kes while the two crewmen were searching for food. The cave-dwellers particularly liked Kes' golden locks.
Unless 2 Leadership and Anthropology present, place two Away Team members (random selection) with dilemma atop mission until solved (or planet assimilated).
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[P] TALOSIAN CAGE
Telepathic aliens with the power to create illusory worlds, often based on the memories of life-forms they've captured. Starfleet General Order 7 forbids contact with their homeworld, Talos IV.
Unless 3 Empathy OR Christopher Pike present, opponent may choose to discard two females (random selection) OR male with most [skill] icons. Discard dilemma.
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[S/P] THE CLOWN: GUILLOTINE
Though The Clown existed only through the minds linked to his system, he was willing to execute one to ensure the obedience of the others, perpetuating his role as fear personified.
Unless 2 Diplomacy present, kills one personnel (random selection) and "stops" each personnel whose total attributes are lower than killed personnel until end of your next turn.
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[S/P] THE CLOWN: PLAYING DOCTOR
Linked directly to the minds of his "guests", The Clown could use their deepest fears to torment them. The Doctor"s timely arrival spared Harry Kim a violent reenactment of a childhood trauma.
One personnel (random selection) and all others present who have the same first-listed skill are killed (only "stopped" if a [Holo] personnel present).
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[S/P] YOUR GALAXY IS IMPURE
The genetic density of Species 8472 is superior to all known forms of life. Any wound inflicted by them will spread infection throughout a victim"s body, consuming it from the inside out.
Place on mission. Now and start of each mission or scouting attempt here, kills one personnel present (opponent"s choice). (Immune to Adapt: Negate Obstruction.)
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