SPECIALEVENTS

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Program Schedule - 1st Edition - 2nd Edition - Entry Fees - Overnight Stay - Registration

GP4 – The Voyage continues... Again the biggest German STCCG Convention is going to happen in the year 2003 and because of the early beginning of the championship circuit for 2004 this time it will be already from 26th to 28th of september!

Star Trek players from all countries get the chance to visit Celle, the historical frameworkcity near Hannover, Germany and to combine a trip to the GP4-Convention with a nice holiday in the warm late summer.

The event itself is scheduled for 3 days and offers players of both editions (First and Second) a full packed program. This year’s highlight will be the fourth International Grand Prix, which will be in the Second Edition format for the first time and prizes worth at least 500 Euro (including 2nd Edition Uncut-Sheets!) are about to be won! Of course there will be also a big First Edition Constructed Tournament, which will be the Summer-Season-Finale 2003. Besides those two main events there will be plenty of different scenarios, Sealed Deck formats and even a Second Edition Multiplayer-Team-Tournament, in which the winning team will get a complete display of Second Edition!

So use your chance to meet new players and see their strategies in the game and experience the unique athmosphere of the biggest German STCCG Convention!

Program Schedule

Edition Time Friday, September 26th Saturday, September 27th Sunday, September 28th
1E

F
I
R
S
T

E
D
I
T
I
O
N
10:00
11:00

1E Only Scenario
Great Tribbles Hunt
12:00
13:00
Season Final 2003
14:00
15:00
Random Affiliation Constructed
16:00
17:00
EPP Warp Speed Sealed
18:00
19:00

Voyager Warp Speed Sealed

Rules of Acquisition Sealed

AWARD 2003 Celebration
20:00
21:00

IronMan
22:00
23:00
OTSD/Tribbles Draft
2E

S
E
C
O
N
D

E
D
I
T
I
O
N
10:00
11:00

start of registration
Jadzia Dax Cup
12:00
13:00
GRAND PRIX 2003 Top Player Invitational / Player's Choice Sealed
14:00
15:00
To the Common People
16:00
17:00
break (1/2h)
18:00
19:00

Team Multiplayer

Final Confrontations

AWARD 2003 Celebration
20:00
21:00
22:00
23:00
Booster Draft

First Edition Tournament Rules

RANDOM AFFILIATION CONSTRUCTED [b]
Tired of meeting the same affiliations over and over again? At the Random Affiliation Constructed every PRE-REGISTERED player is randomly assigned one of the 12 different available affiliations of the STCCG. Therefore at every game of that tournament, you will meet a different affiliation! The following special rules are set for deckbuilding:
  • treaties and similar functions like Vidiian Sodality, Temporal Micro-Wormhole ect. are forbidden!
  • personell and ships must be 3/4 (round up) of the assigned affiliation (all cards including drawdeck, seeddeck and Q's Tent), duals count as both affiliations!

VOYAGER WARP SPEED SEALED [c]
Every player receives a Voyager Starter and three boosters from which he or she builds his or her deck according to the Warp Speed Rules. The Warp Speed Rules can be found at the Decipher-website. >>>Rules [limit of 12 players]

IRONMAN [a]
In this special format every card, which normaly would have been discarded, has to be teared into pieces!
Special Rules for this event:
  • the at normal tournaments forbidden card "Raise the Stakes" is allowed!
  • cards from the following sidedecks are not discarded, they go back to there sidedeck: Q-Flash, Tactic- and Tribble-Sidedeck
  • cards that go to the bonus point area, doesn't matter if positive or negative, don't have to be teared into pieces, but if they go to the bonus point are of the opponent, they change their owner!
  • cards that would normaly be placed out-of-play, e.g. Guardian of Forever or Holodeck Door, of course have to be destroyed as well!
  • assimilated and brainwashed cards as well change their owner
  • one game is 45 minutes, you get two card plays and at the end of your turn you replenish your hand to 7 cards
  • the card "Gift of the Tormentor" can be seeded once per game as a joker, which means if another card is to be destroyed, you can decide to tear appart this "Gift of the Tormentor" instead. The "Gift of the Tormentor" counts as one seedcard
Three rounds are played for which you can bring either three different decks or one deck and a lot of substitute cards!

FIRST EDITION ONLY SCENARIO [b]
After All Good Things and completely without broken links, now it is playable again! STCCG First Edition without backwards compatible cards: that's how the hardliners like it!

ENHANCED PREMIERE PACK WARP SPEED SEALED [c]
Every player randomly receives an Enhanced Premiere Pack and builds his or her deck after according to the Warp Speed Rules. >>>Rules [limit of 16 players]

RULES OF ACQUISITION SEALED [c]
This tournament is played with a Starter II, one Reflections booster and three Rules of Acquisition boosters. It's standard sealed deck rules, but the event "Memory Wipe" has to be seeded. Every player plays at "Full Impulse", which means one round is 45 minutes, you get 2 cardplays per round and at the end of every turn you replenish your hand to 7 cards. (limit of 20 players)

OTSD/TRIBBLES DRAFT [e]
Every participant receives a closed Official Tournament Sealed Deck as well as 5 The Trouble with Tribbles Booster. The Booster are drafted in groups of 3 to 5 people. Everyone plays at standard rules. [limit of 12 players]

GREAT TRIBBLES HUNT [a]
Finally you can use your Tribbles-cards! According to the rules of the Tribbles CCG every player bring his one Deck of Tribbles cards or plays with a pre-constructed deck borrowed at the event. Special rule: 100.000 Tribbles only count as 10.000 points, because in the pre-constructed decks, there are no 100.000 Tribbles! >>>Rules
One game consists of 5 rounds in groups of 3, 4 or 5 people are played and after every game, the players are regrouped according to their current score. Depending one the number of players 3 or more games of 5 rounds are played.

SEASON FINAL 2003 [d]
The Grand Prix for First Edition is called this year "Season Finale". The system works like always but from now on it's the fun that counts and not the prices! Depending on their Decipher 1E Constructed Lifetime Rating all players are put into categories of Intermediate, Advanced and Professional, although all players play against everyone. After 4 or 5 rounds the best two of every category play their Final Confrontation for the title in their respective category.
As prizes there will be boosters and up to two All Good Things boxes of which one will be drafted through the six finalist while the other will be drafted through the other players (if at least 12 participants)!

Second Edition Tournament Rules

TO THE COMMON PEOPLE [b]
Did you just started playing Second Edition or don't you have enough money to buy rare cards? This tournament is the answer for you, because Rare cards (indicated by a little R) are not alowed in this tournament! Despite this fact, all standard rules are set and 4 rounds will be played.

TEAM MULTIPLAYER [c]
In this tournament teams consisting of two people play against each other following the official 2nd Edition Team Play rules. So in one game four players, two from each team, play against each other, team mates sitting opposite to each other, so that each player always receives dilemmas from a player of another team. This tournament asks for Team Play to have the best combined result, and it's worth the effort, because the winning team receives a whole display of the newest set: Call to Arms! >>>Rules

GRAND PRIX 2003 [d]
For the first time the fourth Grand Prix will be in Second Edition format! Following the standard rules, you are about to play 6 rounds plus two final confrontations. Depending on their Decipher 2E Constructed Lifetime Rating all players are put into categories of Beginner (will receive one extra booster!), Advanced and Professional, although all players play against everyone. After the 6 rounds the two best players of each category will have their final confrontation. After that, the two with the most points of those three finals will play for the Grand Prix 2003 title.
A lot of prizes are about to be won, e.g. original Second Edition Uncut-Sheets for all six finalists and foils for the three categories' winners!

BOOSTER DRAFT [e]
Every player receives one starter and three boosters Call to Arms, but the rare cards of the starters and the boosters will be drafted in groups of 3-5 people! Great fun at late times and each player receives a Dukat Promo card!

JADZIA DAX CUP [a]
That's the ultimate event for all female players, because male players are not allowed in this tournament! All players play in a multiplayer-round following standard rules, time limit is 2 hours, after which the winner will be awarded with the title Miss Jadzia Dax 2003!

TOP PLAYER INVITATIONAL [d]
You think, you are a good player or even better than good? Let's find out if you are good enough to play in a tournament for the best of the best! For this tournament only 10 top-players are invited to play, half of them consists of the winning team from friday (two people) and the three finalists of the Grand Prix, the other half (5 people) will be the five players with the highest Decipher Constructed Lifetime Rating present.
Each participants receives a tournament foil, the winner of this event wins a set of 9 tournament foils and 100 EURO CASH!!!

PLAYER'S CHOICE SEALED [d]
You will play with your starter from saturday or another starter you bring with you plus 4 boosters of choice from all three sets (2E Basic, Energize, Call to Arms), so you will be able to find the best and most fitting cards for your respective starter!

Price Information

Entry Fees
ConCard (free entry to all tournaments for the whole three days) 50 Euro at pre-registration, 60 Euro at the tournament's day
Entry Fee Category [a] for free
Entry Fee Category [b] 5 EUR
Entry Fee Category [c] 10 EUR at pre-registration, 12 EURO at the tournament's day
Entry Fee Category [d] 15 EUR at pre-registration, 17 EURO at the tournament's day
Entry Fee Category [e] 20 EUR at pre-registration, 22 EURO at the tournament's day
Pre-registration has to take place till September 15th while payment is at the tournament's day for foreign players only.

Overnight Stay
26 years and below 13,80 EUR per night with breakfast and bed-line
over 26 years 16,50 EUR per night with breakfast and bed-line
Dinner 4,40 EUR (may be ordered later)
Evening Meal (bread) 3,60 EUR (may be ordered later)
Reservation for overnight stay at the youth hostel in Celle (where the convention takes place) has to be done with pre-registration for tournaments!